design-review
A designer's-eye QA pass over a running interface: visual inconsistency, spacing, hierarchy, and interaction problems found and fixed against explicit criteria.
Anatomy
| Parent repo | garrytan/gstack |
|---|---|
| Path | skills/design-review |
| Trigger conditions | Slash command: /design-review |
| Instruction format | yaml-frontmatter-md |
| Required tools | headless-browser |
| Reusability | stack-specific |
| Complexity | high |
| Ships scripts / examples / tests / boundaries | yes / yes / no / yes |
Failure modes
Aesthetic judgment encoded as criteria is necessarily partial; the skill catches violations of its rubric, not violations of taste.
Verdict
Design review as a repeatable procedure instead of a vibe check. The written criteria are the innovation; disagreements become editable rubric lines.
Related skills
Blocks the agent from claiming work is complete, fixed, or passing until it has run verification commands and confirmed output. Evidence…
Forces root-cause investigation before any fix: reproduce, hypothesize one cause at a time, test the hypothesis, then patch. Bans…
Frequently asked questions
What does the design-review skill do?
A designer's-eye QA pass over a running interface: visual inconsistency, spacing, hierarchy, and interaction problems found and fixed against explicit criteria.
When does design-review trigger?
Its stated trigger: Slash command: /design-review. Trigger precision is a scored reliability dimension.